
Your investigation sends you on a collision course with the Boryokudan crime syndicate - a dangerous organization dealing in a deadly drug known as "juice". The rain-soaked planet of Barracus hides dangerous secrets, and as detective Azriel Odin, you arrive looking for any clues that will lead to your brother's whereabouts. You don't even need to own Shadowrun Returns to play this expansion - the Director's Cut is a stand-alone experience that tells its own, self-contained tale in this fantastic world.

Dragonfall evokes strains of Mass Effect 2, as each of your party members comes with their own baggage, but Dragonfall ups the ante by revelling in the shades of gray that Mass Effect avoids. It's here that your story is told, as you join up with a variety of punks, thieves, and hackers (known as 'deckers') and take on jobs around the city. It took four months to fell the mighty beast, and now, 40 years later, rumors of its return start surfacing in Berlin, a city teetering on the brink of anarchy. Here's the set-up: back in 2012, a massive dimensional rift opened, causing a flood of fantastical creatures and beasts to pour into our world - including the Great Dragon Feuerschwinge. And while Shadowrun Returns is a fun turn-based strategy RPG in its own right, it's the expansion, Dragonfall, that's really worth playing, thanks to the strength of its writing.
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An open beta is planned for this winter, with the full free-to-play experience launching sometimes in 2022 along with the console versions.The pen-and-paper Neuromancer-meets-D&D RPG series Shadowrun made its triumphant return to relevance in 2013, re-introducing a world of cybernetic implants, street samurais, and computer-hacking elves and orcs to a whole new audience.

Space Punks is now available as a paid early access, exclusively on the Epic Game Store. MP1st: What’s the target performance and resolution for next-gen consoles?ĭawid Romanowski: Current work is still focused on last gen, as we plan to support it fully. While the team isn’t quite ready to talk about specifications of the performance of Space Punks on console’s, Dawid did reveal that the team would not settle for anything less than 60fps on both the PS5 and Xbox Series.

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We are currently starting to work on them (consoles,) we want to start with the Epic Store, we want to start with PC, but we want to have at one point you know the crossplay, basically the same version between PC and consoles. MP1st: We know the console version coming out next year, how does that work on the development side things? Is it that you are focused on the PC version and will later port it, or are they being worked on at the same time and as early access gets updated so do the console versions, eventually leading to that 1.0 release?īartek Schweiger: It will be more like the second case.

MP1st: With early access being for PC only, does this mean that current development is solely focused on that version, or are all platforms being developed at the same time?ĭawid Romanowski: Consoles are already being worked on 😉 That’s the reason why we’re so confident in saying we’ll release on all platforms in 2022. Both studio staff confirmed that while the game is currently only available as early access on, its console counterpart is already being worked on during this phase, with Dawid adding that they feel confident that it will release in 2022 for consoles. Speaking to MP1st during a recent press event, Lead Programmer Dawid Romanowski, and Design Lead Bartek Schweiger gave us a bit of insight into the console development of Space Punks. With Space Punks confirmed for a console release in 2022, it looks like Flying Wild Hog is going to make sure it runs as smooth as it can on next-gen (PS5, Xbox Series) at least in terms of frame rates.
